Hello, thank you all for your replies. Let’s brainstorm.
I will markup a screenshot from playback which shows the (enabled) HUD option speed(mph) is sometimes approximately 1-8 (mph) different than the embedded GPS hardware speed calculation on video in lower right upon playback review. I propose whether there is simply a out of sync issue upon playback or if the speed (HUD/ .info file) isn’t updated from source (embedded GPS hardware) often enough to create discrepancy with matching the .info file containing speed data for HUD playback versus speed (mph) displayed “on the fly”(bottom right) watermarked on video.
Sometimes while just driving, sustaining a speed on cruise control over flat ground, the embedded GPS speed will read differently than the HUD upon playback. This is as much information I can give you with my limited knowledge other than, “they don’t match”, lol. Sometimes the speeds match back up and stay relatively close within 1-2mph of one another, other less often times, there is a greater discrepancy which may not bode well, in a court of law or insurance review, for the owner of the dash-cam video if there were to be doing the set speed limit and the GPS speed indicator shows well high past the legal limit and another shows contradictory info.
I don’t know how the HUD playback speed is calculated, if it inputs Gforce data to make it more “aware” of speed updates (accel/decel), but it sometimes seems the HUD replay speed indicator (large DIAL) is more accurately displaying speed data at low speeds (parking lots, traffic), frequent accel/decel than the time it takes the embedded GPS module to calculate and display a more accurate/timely rolling speed.
I’m only talking about the difference of seconds here, at most…and of no more than ~8 mph in difference. I understand while accel/decel there will be time needed (seconds) to represent/update on the fly speeds, that isn’t the issue I’m representing. Just simply the conflicting display/sync of the two indicators.
I tried to explain clearly in more than one way, to the best of my ability; the screenshot helps also. Anyone else notice this behavior?
I spend a good bit of time sifting through stored video trying to save near hits, road rage, etc so I am experiencing this on almost all clips at some point. Thanks again for hearing me out. Hope to learn that this is either unavoidable somehow or that there is a better way to represent the mismatched speed values in order to be a little less confusing for someone who would simply be reviewing the video to make a lawful determination of fault, let’s say.
Thank you.